using Engine;

namespace SCIENEW {
    public class CokeCoalNBlock : StoneTypeNBlock {
        public CokeCoalNBlock() : base("CokeCoalCube", IndustrialModLoader.IETexture, new Color(135, 135, 135), 113) {

        }

        public override float GetFuelHeatLevel(int value) => 3f;

        public override float GetFuelFireDuration(int value) => 1000f;
    }
}